ci: Test builds for iOS targets
While it's possible to build Rust tests into an iOS app, start up a simulator instance, upload the tests there, and launch them -- that's a bit involved process. For now, just check that BoringSSL compiles for the specified target. Use "--all-targets" to check all targets, including the unit tests.
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@ -70,6 +70,9 @@ jobs:
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- arm64-android
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- i686-android
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- x86_64-android
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- aarch64-ios
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- aarch64-ios-sim
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- x86_64-ios
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- i686-linux
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- arm-linux
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- aarch64-linux
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@ -102,6 +105,15 @@ jobs:
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target: x86_64-linux-android
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rust: stable
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os: ubuntu-latest
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- thing: aarch64-ios
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target: aarch64-apple-ios
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os: macos-latest
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- thing: aarch64-ios-sim
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target: aarch64-apple-ios-sim
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os: macos-latest
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- thing: x86_64-ios
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target: x86_64-apple-ios
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os: macos-latest
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- thing: i686-linux
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target: i686-unknown-linux-gnu
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rust: stable
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@ -159,6 +171,11 @@ jobs:
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- if: "!startsWith(matrix.os, 'windows') && !contains(matrix.target, 'ios')"
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run: cargo test
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name: Run tests (not Windows)
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- if: "contains(matrix.target, 'ios')"
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# It's... theoretically possible to run tests on iPhone Simulator,
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# but for now, make sure that BoringSSL only builds.
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run: cargo check --target ${{ matrix.target }} --all-targets
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name: Check tests (iOS)
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test-fips:
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name: Test FIPS integration
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